Information
Player Bounty is a unique feature to the open world pvp when a player skulls there is a 30% chance that player will be set as a bounty announced in the chat
with a special skull above their head the takeaway is when hunting bounties there is no skull penalty when attacking player bountys
Redempton is activated when killed by another player giving the player killed 5 minutes to hunt down their killer any where in the open world without skulling to avoid camping grind spots and griefing
Protect item has been removed to avoid things as such as 1 iteming and ragging as a form of griefing but their are items that u can obtain to let you keep 1 extra item on death non skulled players keep 4 items on death so dont be afraid to roam the open world pvp
Threat zones, the world is made up of 4 different threat zones throughout the open world the starter area is lvl 5 meaning you can only attack and be attacked by players 5 lvls above or below your current level the other areas are 20, 40 and unrestricted. these areas are acceptable to change to keep the pvp balanced
Notes
- Type: PvP
- Tags: Pre-EOC, PvM, and PvP
- Votes: 1 (current month)
- All-time votes 19
- Added: 142 day(s) ago
- Server ID: 47609